EGL hangs on X11 and doesn't build without GLESv2. https://github.com/hrydgard/ppsspp/issues/10626 --- CMakeLists.txt.orig 2019-03-14 08:00:50 UTC +++ CMakeLists.txt @@ -65,12 +65,6 @@ if(MINGW AND NOT DEFINED USE_SYSTEM_FFMPEG) set(USE_SYSTEM_FFMPEG ON) endif() -if(NOT ANDROID AND NOT IOS) - if(ARM_DEVICE OR SIMULATOR) - set(USING_EGL ON) - endif() -endif() - if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") set(LINUX ON) add_definitions(-D__STDC_CONSTANT_MACROS)