# $FreeBSD: head/games/nxengine/Makefile 549398 2020-09-20 21:36:16Z pkubaj $ PORTNAME= nxengine PORTVERSION= 2.6.4 DISTVERSIONPREFIX= v PORTREVISION= 2 CATEGORIES= games MASTER_SITES+= https://www.cavestory.org/downloads/:data \ SF/lifanov-ports-distfiles/games/${PORTNAME}/:icons DISTFILES+= ${PORTNAME}.png:icons \ cavestoryen.zip:data EXTRACT_ONLY= ${DISTFILES:[2..3]:S/:data//} PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/ PATCHFILES+= d38fcaf80ac5c4b1a2da51b5d1a605ed408a192f.patch:-p1 \ f6bbeb2555e7c10dfdc04be57f20fedfc9f401af.patch:-p1 MAINTAINER= pkubaj@FreeBSD.org COMMENT= Engine-rewrite of the classic platformer Cave Story LICENSE= GPLv3 FREEWARE LICENSE_COMB= multi LICENSE_NAME_FREEWARE= Cave Story freeware license LICENSE_FILE_GPLv3= ${WRKSRC}/LICENSE LICENSE_FILE_FREEWARE= ${WRKDIR}/CaveStory/Readme.txt LICENSE_PERMS_FREEWARE= dist-mirror pkg-mirror auto-accept LICENSE_DISTFILES_GPLv3= ${DISTFILES:[3]} LICENSE_DISTFILES_FREEWARE= ${DISTFILES:[2]:S/:data//} LIB_DEPENDS= libpng.so:graphics/png USES= cmake compiler:c++11-lang sdl USE_SDL= mixer2 sdl2 SUB_FILES= ${PORTNAME} USE_GITHUB= yes GH_PROJECT= ${PORTNAME}-evo DESKTOP_ENTRIES="NXEngine" "" "${PORTNAME}" \ "${PORTNAME}" "Game;AdventureGame;" "" do-install: ${MKDIR} ${STAGEDIR}${DATADIR} ${INSTALL_PROGRAM} ${WRKSRC}/bin/nx ${STAGEDIR}${DATADIR} ${INSTALL_SCRIPT} ${WRKDIR}/nxengine ${STAGEDIR}${PREFIX}/bin (cd ${WRKSRC}/data; ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/data) (cd ${WRKDIR}/CaveStory; ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}) ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \ ${STAGEDIR}${PREFIX}/share/pixmaps (cd ${STAGEDIR}${DATADIR}; ${WRKSRC}/bin/extract) .include