# $FreeBSD: head/games/quake2-3zb2/files/Makefile 340722 2014-01-22 17:00:46Z mat $ SHLIB= game SHLIB_NAME= game.so SRCS= bot.c \ bot.h \ bot_fire.c \ bot_func.c \ bot_za.c \ botstr.h \ g_chase.c \ g_cmds.c \ g_combat.c \ g_ctf.c \ g_ctf.h \ g_func.c \ g_items.c \ g_local.h \ g_main.c \ g_misc.c \ g_monster.c \ g_phys.c \ g_save.c \ g_spawn.c \ g_svcmds.c \ g_target.c \ g_trigger.c \ g_turret.c \ g_utils.c \ g_weapon.c \ game.h \ m_move.c \ m_player.h \ p_client.c \ p_hud.c \ p_menu.c \ p_menu.h \ p_trail.c \ p_view.c \ p_weapon.c \ q_shared.c \ q_shared.h CFLAGS+= -Dstricmp=strcasecmp -ffast-math -funroll-loops \ -fomit-frame-pointer -fexpensive-optimizations LDFLAGS+= -L/lib -L/usr/lib -lm .include