--- Xpat.tmpl.orig +++ Xpat.tmpl @@ -40,9 +40,9 @@ XCOMM 1. Specify User Interface (_exactly_ one of the interfaces below) #undef useXlib /* similar to xpat version 1.x, not all features */ -#undef useXaw /* the classic Athena based interface for xpat2 */ +#define useXaw /* the classic Athena based interface for xpat2 */ #undef useXview /* Xview / OpenLook interface */ -#define useXQt /* Qt widgets, playable, but NOT YET FINISHED */ +#undef useXQt /* Qt widgets, playable, but NOT YET FINISHED */ /* advice on Qt improvements from experienced programmers welcome at Michael.Bischoff@gmx.net */ #undef useXm1 /* Motif based interface (first variant) */ @@ -57,7 +57,7 @@ XCOMM 4. Specify, if you want sound (must copy the appropriate sound module). XCOMM Doesn't harm if you don't have a sound card. -#define USE_SOUND +#undef USE_SOUND XCOMM SOUNDOBJ must be one module of X-sound_*.o. XCOMM Ignored if USE_SOUND is OFF. XCOMM Note: The default is to copy an .au-file to /dev/audio, @@ -74,7 +74,7 @@ XCOMM 4.) Specify, if you want sound (must copy the appropriate sound module) XCOMM SOUNDOBJ should be one module of X-sound_*.o if USE_SOUND is on, else empty XCOMM Note: for X-sound_SUN.o, /dev/audio must have 666 permissions */ -#define USE_SOUND /* doesn't harm if you don't have a sound card */ +#undef USE_SOUND /* doesn't harm if you don't have a sound card */ XCOMM the default is to copy an .au-file to /dev/audio SOUNDOBJ = X-sound_SUN.o @@ -161,13 +161,14 @@ XCOMM ######################################################################### XCOMM Root directory of xpat2 installation -XPATROOT = /usr/games/lib/xpat +XPATROOT = $(PREFIX)/share/xpat XCOMM XPATROOT = /usr/local/lib/xpat XCOMM XPATROOT = /opt/XPat2 XPATLIBDIR = $(XPATROOT) APPDEFSDIR = $(LIBDIR) -XPATMANDIR = $(XPATROOT)/man/man6 +XPATMANDIR = $(PREFIX)/man/man6 +MANSUFFIX = 6 XCOMM This is the name of the log-file, where solved games are stored: SCOREFILE = /var/games/xpat.log