--- glm/ext/quaternion_common.inl.orig 2020-04-13 17:41:16 UTC +++ glm/ext/quaternion_common.inl @@ -104,7 +104,7 @@ namespace glm { // Graphics Gems III, page 96 T angle = acos(cosTheta); - T phi = angle + k * glm::pi(); + T phi = angle + static_cast(k) * glm::pi(); return (sin(angle - a * phi)* x + sin(a * phi) * z) / sin(angle); } }