## # xine key bindings. # Automatically generated by xine-ui version 0.99.7. ## # start playback Play { key = VOID modifier = none } # playback pause toggle Pause { key = space modifier = meta } # stop playback Stop { key = S modifier = meta } # close stream Close { key = C modifier = none } # take a snapshot Snapshot { key = t modifier = none } # eject the current medium Eject { key = E modifier = none } # select and play next MRL in the playlist NextMrl { key = Next modifier = control } # select and play previous MRL in the playlist PriorMrl { key = Prior modifier = control } # select and play MRL in the playlist SelectMrl { key = Select modifier = none } # loop mode toggle ToggleLoopMode { key = l modifier = none } # stop playback after played stream PlaylistStop { key = l modifier = control } # scan playlist to grab stream infos ScanPlaylistInfo { key = s modifier = control } # add a mediamark from current playback AddMediamark { key = a modifier = control } # edit selected mediamark MediamarkEditor { key = e modifier = control } # set position to -60 seconds in current stream SeekRelative-60 { key = VOID modifier = none } # set position to +60 seconds in current stream SeekRelative+60 { key = VOID modifier = none } # set position to -30 seconds in current stream SeekRelative-30 { key = VOID modifier = meta } # set position to +30 seconds in current stream SeekRelative+30 { key = VOID modifier = meta } # set position to -15 seconds in current stream SeekRelative-15 { key = VOID modifier = control } # set position to +15 seconds in current stream SeekRelative+15 { key = VOID modifier = control } # set position to -7 seconds in current stream SeekRelative-7 { key = VOID modifier = mod3 } # set position to +7 seconds in current stream SeekRelative+7 { key = VOID modifier = mod3 } # set position to beginning of current stream SetPosition0% { key = 0 modifier = control } # set position to 10% of current stream SetPosition10% { key = 1 modifier = control } # set position to 20% of current stream SetPosition20% { key = 2 modifier = control } # set position to 30% of current stream SetPosition30% { key = 3 modifier = control } # set position to 40% of current stream SetPosition40% { key = 4 modifier = control } # set position to 50% of current stream SetPosition50% { key = 5 modifier = control } # set position to 60% of current stream SetPosition60% { key = 6 modifier = control } # set position to 70% of current stream SetPosition70% { key = 7 modifier = control } # set position to 80% of current stream SetPosition80% { key = 8 modifier = control } # set position to 90% of current stream SetPosition90% { key = 9 modifier = control } # set position to 100% of current stream SetPosition100% { key = End modifier = control } # increment playback speed SpeedFaster { key = VOID modifier = none } # decrement playback speed SpeedSlower { key = VOID modifier = none } # reset playback speed SpeedReset { key = DOWN modifier = meta } # increment audio volume Volume+ { key = V modifier = meta } # decrement audio volume Volume- { key = v modifier = meta } # increment amplification level Amp+ { key = V modifier = control } # decrement amplification level Amp- { key = v modifier = control } # reset amplification to default value ResetAmp { key = A modifier = control } # audio muting toggle Mute { key = VOID modifier = control } # select next audio channel AudioChannelNext { key = plus modifier = none } # select previous audio channel AudioChannelPrior { key = minus modifier = none } # visibility toggle of audio post effect window APProcessShow { key = VOID modifier = none } # toggle post effect usage APProcessEnable { key = VOID modifier = none } # select next sub picture (subtitle) channel SpuNext { key = period modifier = none } # select previous sub picture (subtitle) channel SpuPrior { key = comma modifier = none } # interlaced mode toggle ToggleInterleave { key = I modifier = none } # cycle aspect ratio values ToggleAspectRatio { key = A modifier = none } # reduce the output window size by factor 1.2 WindowReduce { key = less modifier = none } # enlarge the output window size by factor 1.2 WindowEnlarge { key = greater modifier = none } # set video output window to 50% Window50 { key = 1 modifier = meta } # set video output window to 100% Window100 { key = 2 modifier = meta } # set video output window to 200% Window200 { key = 3 modifier = meta } # zoom in ZoomIn { key = z modifier = none } # zoom out ZoomOut { key = Z modifier = none } # zoom in horizontally ZoomInX { key = z modifier = control } # zoom out horizontally ZoomOutX { key = Z modifier = control } # zoom in vertically ZoomInY { key = z modifier = meta } # zoom out vertically ZoomOutY { key = Z modifier = meta } # reset zooming ZoomReset { key = z modifier = control, meta } # resize output window to stream size Zoom1:1 { key = S modifier = none } # fullscreen toggle ToggleFullscreen { key = f modifier = none } # Xinerama fullscreen toggle ToggleXineramaFullscr { key = F modifier = none } # jump to media Menu Menu { key = Tab modifier = none } # jump to Title Menu TitleMenu { key = VOID modifier = none } # jump to Root Menu RootMenu { key = VOID modifier = none } # jump to Subpicture Menu SubpictureMenu { key = VOID modifier = none } # jump to Audio Menu AudioMenu { key = VOID modifier = none } # jump to Angle Menu AngleMenu { key = F1 modifier = none } # jump to Part Menu PartMenu { key = F2 modifier = none } # menu navigate up EventUp { key = Up modifier = none } # menu navigate down EventDown { key = Down modifier = none } # menu navigate left EventLeft { key = Left modifier = none } # menu navigate right EventRight { key = Right modifier = none } # menu select EventSelect { key = Return modifier = none } # jump to next chapter EventNext { key = KP_Next modifier = none } # jump to previous chapter EventPrior { key = KP_Prior modifier = none } # select next angle EventAngleNext { key = KP_Home modifier = none } # select previous angle EventAnglePrior { key = KP_End modifier = none } # visibility toggle of help window HelpShow { key = h modifier = meta } # visibility toggle of video post effect window VPProcessShow { key = P modifier = meta } # toggle post effect usage VPProcessEnable { key = P modifier = control, meta } # visibility toggle of output window ToggleWindowVisibility { key = h modifier = none } # bordered window toggle of output window ToggleWindowBorder { key = b modifier = none } # visibility toggle of UI windows ToggleVisibility { key = g modifier = none } # visibility toggle of control window ControlShow { key = c modifier = meta } # visibility toggle of mrl browser window MrlBrowser { key = m modifier = meta } # visibility toggle of playlist editor window PlaylistEditor { key = p modifier = meta } # visibility toggle of the setup window SetupShow { key = s modifier = meta } # visibility toggle of the event sender window EventSenderShow { key = e modifier = meta } # visibility toggle of analog TV window TVAnalogShow { key = t modifier = meta } # visibility toggle of log viewer ViewlogShow { key = l modifier = meta } # visibility toggle of stream info window StreamInfosShow { key = i modifier = meta } # display stream information using OSD OSDStreamInfos { key = i modifier = control } # display information using OSD OSDWriteText { key = VOID modifier = control } # show OSD menu OSDMenu { key = O modifier = none } # enter key binding editor KeyBindingEditor { key = k modifier = meta } # enable key bindings (not useful to bind a key to it!) KeyBindingsEnable { key = VOID modifier = none } # open file selector FileSelector { key = o modifier = control } # select a subtitle file SubSelector { key = S modifier = control } # download a skin from the skin server SkinDownload { key = d modifier = control } # display MRL/Ident toggle MrlIdentToggle { key = t modifier = control } # grab pointer toggle GrabPointer { key = Insert modifier = meta } # enter the number 0 Number0 { key = 0 modifier = none } # enter the number 1 Number1 { key = 1 modifier = none } # enter the number 2 Number2 { key = 2 modifier = none } # enter the number 3 Number3 { key = 3 modifier = none } # enter the number 4 Number4 { key = 4 modifier = none } # enter the number 5 Number5 { key = 5 modifier = none } # enter the number 6 Number6 { key = 6 modifier = none } # enter the number 7 Number7 { key = 7 modifier = none } # enter the number 8 Number8 { key = 8 modifier = none } # enter the number 9 Number9 { key = 9 modifier = none } # add 10 to the next entered number Number10add { key = plus modifier = mod3 } # set position in current stream to numeric percentage SetPosition% { key = slash modifier = none } # set position forward by numeric argument in current stream SeekRelative+ { key = VOID modifier = meta } # set position back by numeric argument in current stream SeekRelative- { key = VOID modifier = mod3 } # change audio video syncing (delay video) AudioVideoDecay+ { key = VOID modifier = none } # change audio video syncing (delay audio) AudioVideoDecay- { key = n modifier = none } # reset audio video syncing offset AudioVideoDecayReset { key = Home modifier = none } # change subtitle syncing (delay video) SpuVideoDecay+ { key = M modifier = none } # change subtitle syncing (delay subtitles) SpuVideoDecay- { key = N modifier = none } # reset subtitle syncing offset SpuVideoDecayReset { key = End modifier = none } # toggle TV modes (on the DXR3) ToggleTVmode { key = o modifier = control, meta } # switch Monitor to DPMS standby mode DPMSStandby { key = d modifier = none } # increase hue by 10 HueControl+ { key = VOID modifier = none } # decrease hue by 10 HueControl- { key = VOID modifier = none } # increase saturation by 10 SaturationControl+ { key = VOID modifier = none } # decrease saturation by 10 SaturationControl- { key = VOID modifier = none } # increase brightness by 10 BrightnessControl+ { key = VOID modifier = none } # decrease brightness by 10 BrightnessControl- { key = VOID modifier = none } # increase contrast by 10 ContrastControl+ { key = VOID modifier = none } # decrease contrast by 10 ContrastControl- { key = VOID modifier = none } # increase gamma by 10 GammaControl+ { key = VOID modifier = none } # decrease gamma by 10 GammaControl- { key = VOID modifier = none } # increase sharpness by 10 SharpnessControl+ { key = VOID modifier = none } # decrease sharpness by 10 SharpnessControl- { key = VOID modifier = none } # increase noise reduction by 10 NoiseReductionControl+ { key = VOID modifier = none } # decrease noise reduction by 10 NoiseReductionControl- { key = VOID modifier = none } # quit the program Quit { key = q modifier = none } # input_pvr: set input PVRSetInput { key = VOID modifier = none } # input_pvr: set frequency PVRSetFrequency { key = VOID modifier = none } # input_pvr: mark the start of a new stream section PVRSetMark { key = VOID modifier = none } # input_pvr: set the name for the current stream section PVRSetName { key = VOID modifier = none } # input_pvr: save the stream section PVRSave { key = VOID modifier = none } # VDR Red button VDRButtonRed { key = F5 modifier = none } # VDR Green button VDRButtonGreen { key = F6 modifier = none } # VDR Yellow button VDRButtonYellow { key = F7 modifier = none } # VDR Blue button VDRButtonBlue { key = F8 modifier = none } # VDR Play VDRPlay { key = p modifier = none } # VDR Pause VDRPause { key = space modifier = none } # VDR Stop VDRStop { key = s modifier = none } # VDR Record VDRRecord { key = r modifier = none } # VDR Fast forward VDRFastFwd { key = w modifier = none } # VDR Fast rewind VDRFastRew { key = e modifier = none } # VDR Power VDRPower { key = VOID modifier = none } # VDR Channel + VDRChannelPlus { key = Prior modifier = none } # VDR Channel - VDRChannelMinus { key = Next modifier = none } # VDR Schedule menu VDRSchedule { key = VOID modifier = none } # VDR Channel menu VDRChannels { key = c modifier = none } # VDR Timers menu VDRTimers { key = VOID modifier = none } # VDR Recordings menu VDRRecordings { key = o modifier = none } # VDR Setup menu VDRSetup { key = VOID modifier = none } # VDR Command menu VDRCommands { key = D modifier = none } # VDR Command back VDRBack { key = BackSpace modifier = none } # VDR User command 0 VDRUser0 { key = VOID modifier = none } # VDR User command 1 VDRUser1 { key = U modifier = none } # VDR User command 2 VDRUser2 { key = V modifier = none } # VDR User command 3 VDRUser3 { key = W modifier = none } # VDR User command 4 VDRUser4 { key = X modifier = none } # VDR User command 5 VDRUser5 { key = Y modifier = none } # VDR User command 6 VDRUser6 { key = VOID modifier = none } # VDR User command 7 VDRUser7 { key = VOID modifier = none } # VDR User command 8 VDRUser8 { key = VOID modifier = none } # VDR User command 9 VDRUser9 { key = VOID modifier = none } # VDR Volume + VDRVolumePlus { key = KP_Add modifier = none } # VDR Volume - VDRVolumeMinus { key = KP_Subtract modifier = none } # VDR Mute audio VDRMute { key = m modifier = none } # VDR Audio menu VDRAudio { key = a modifier = none } # VDR Command info VDRInfo { key = i modifier = none } # VDR Previous channel VDRChannelPrevious { key = VOID modifier = none } # VDR Subtiles menu VDRSubtitles { key = u modifier = none } # menu select Alias { entry = EventSelect key = KP_Enter modifier = none } # jump to media Menu Alias { entry = Menu key = Insert modifier = none } # enter the number 0 Alias { entry = Number0 key = KP_0 modifier = none } # enter the number 1 Alias { entry = Number1 key = KP_1 modifier = none } # enter the number 2 Alias { entry = Number2 key = KP_2 modifier = none } # enter the number 3 Alias { entry = Number3 key = KP_3 modifier = none } # enter the number 4 Alias { entry = Number4 key = KP_4 modifier = none } # enter the number 5 Alias { entry = Number5 key = KP_5 modifier = none } # enter the number 6 Alias { entry = Number6 key = KP_6 modifier = none } # enter the number 7 Alias { entry = Number7 key = KP_7 modifier = none } # enter the number 8 Alias { entry = Number8 key = KP_8 modifier = none } # enter the number 9 Alias { entry = Number9 key = KP_9 modifier = none } # VDR Play Alias { entry = VDRPlay key = y modifier = none } ## # End of xine key bindings. ##